

Highlights in this release include improved usability, better terrain rendering and a fully scriptable 2D rendering system.įounded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. This new version contains many exciting new features, enhancements and bugfixes. Regards (and good luck with the programming).The FlightGear development team is happy to announce the v2.10 release of FlightGear, the free, open-source flight simulator. It's painfully obvious that no one has a 100% understanding of these systems (you realise this when sim programmers ask embarrassing questions ) This uses CAS, Mach, Intertial Vertical Speed, Roll Angle and AOA, Radio Altimeter, N1 speeds, flap position.) Then there is the matter of "Speed Trim" (controlled by the A/P computer, but only when the A/P is DISengaged). If the difference is more than 0.5 degrees, the autopilot will disengage."


There is a trim sensor monitor in the A/P which, during dual autoland, "compares the Neutral Shift expected value from stabilizer position and Mach Trim feedback with the actual Neutral Shift Sensor input. There are messes of electrical relays (these will have to be linked to the electrical busses in proper simulations). The A/P also has links to the elevator tab servo valve and the mach trim actuator. The A/P knows how fast the trim drive motor is running. There are position feedback circuits to different autopilot computers.
#FLIGHTGEAR 737 MANUAL#
There is interaction between control column movement (and manual electric trim) and autostab trim operation. There are different trim limits depending on trim mode (auto/manual) and flap position. Trimming speeds vary, dependent on flap position. The A/P trims at a different rate to manual electric trim. If the 737-300 is anything like the NG series, stabiliser trim is a complex beast indeed. "So what obvious ( to you lot) blooper have I made?" We are working to extend the range of aircraft and scenery that is freely available (no expensive add-ons) Input and criticism from real-life pilots is especially welcome. Although lacking some of the "eye-candy" of the commercial competitors, we are told by those who should know that the Flight Dynamics Models are much more realistic. It will run on Windows, Macs and of course all flavours of Unix/Linux.
#FLIGHTGEAR 737 FULL#
How many complete turns of the stab trim wheels are required to go from full nose-down to full nose-up trim?įlightGear is an Open Source collaborative simulator project freely available for download at With nearly 10 years of development now, it is a realistic and much cheaper alternative to Microsoft FS or X-Plane. I'm extending a 3-d cockpit model of a 737-300 for FlightGear Because we'd like maximium accuracy (we pride ourselves that this is a sim, not a game!) I thought I'd ask here.
#FLIGHTGEAR 737 MODS#
I'm sure the mods will shunt it accordingly.

Firstly apologies to all if this is inappropriate for this forum.
